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Optimizing training is understood as the entire set of practices that aim to improve the gamer’s performance in competition. It should be noted that this objective can only be carried out with a multidisciplinary team that encompasses all areas and professions that are related to player performance and optimization. In the next post we will talk about all these areas, but in this one we will focus on the most relevant aspect to improve player optimization.

The main problems observed in the majority of the gamer population related to optimizer training are:

-Lack of specific methodology for the gamer, which is understandable due to the precociousness of the modality and the little science derived from it. This lack leads to a poor quality of training, which in turn conditions the improvement of the player’s performance.

-Lack of training focused on the different coordination and cognitive skills, which are essential for a gamer.

-Few tools that propose tasks focused on improving the different specific movements and real situations of video games at a higher stress than in competition, a concept that is key to improving the performance of any player of any modality.

We believe that the best way to optimize gamer performance is through the specific training methodology that we propose at United Gamers. The “focus” of this methodology is centered on proposing different tasks that simulate a real game situation with different levels of stress and difficulty always higher than those in competition. It is the appropriate combination of these two elements over time, which allows significant improvements in competitive performance.